AI Insights · Timothy · October 2021
Top 5 Pixel Games Apps Performance in Chile Q3 2021
In Q3 2021, the top 5 pixel games in Chile showed varied trends in downloads, revenue, and active users, with some apps experiencing notable growth and others seeing declines.
In the third quarter of 2021, the top 5 pixel games in Chile saw diverse performance trends across downloads, revenue, and active users. This data, provided by Sensor Tower, gives a detailed look at how these games fared on a unified platform.
Tomb of the Mask from Playgendary Limited experienced a gradual decline in weekly downloads, starting at around 24K at the end of June and dropping to about 16K by the end of September. Weekly revenue fluctuated, peaking at approximately $700 in late June and ending the quarter at around $500. Active users showed a slight decline from 341K to 300K over the same period.
Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. displayed a generally positive trend in weekly downloads, starting at 5.2K and reaching a high of 10.8K mid-August before settling at 6.6K by the end of September. Weekly revenue showed minor fluctuations, peaking at $267 in early August. The number of active users increased steadily from 15.4K to 24.7K in mid-August, before a slight decline to 18K by the end of the quarter.
Dan The Man Platformer from Halfbrick Studios had a varied performance. Weekly downloads peaked at 14.6K in early July but dropped to 4.7K by the end of September. Revenue also decreased over the quarter, starting at $430 and ending at approximately $200. Active users showed a decline from 34.5K to 19.9K during the same period.
Pixel Paint! by Translimit, Inc. saw a significant drop in weekly downloads, with a peak of nearly 30K in mid-July falling to negligible numbers by the end of September. Active users followed a similar trend, starting at 3.3K and peaking at 52.3K in mid-July before declining to 5.1K by the end of the quarter.
Color by Number:Coloring Games from Wildlife Studios experienced a mixed quarter. Weekly downloads showed a significant peak of 23.8K in mid-July, but dropped to around 833 by the end of September. Revenue increased steadily, starting at $319 and reaching $620 by the end of the quarter. Active users peaked at 64.8K in mid-July and ended the quarter at around 9.1K.
For more detailed insights and data, visit Sensor Tower.